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Local Connection tip
Ok, imagine the scenario where you have a number of movies on the page, and each movie has to have the capability of sending and recieving data from and to any of the other movies. To achieve this with LocalConnection you have to use a little bit of trickery...
Intro to PHP & Flash
This tutorial gives you some basic infomation about PHP and how to setup PHP to work with Flash. Flash can read information stored on-line but cannot write information to a remote server. To write data to a remote server (a place where web pages are stored)...
Creating a Magnifying Glass
In this tutorial you will learn how to create a magnifying glass using a very simple piece of code.
Flash Physics Study
Gravity and collision models have significant applications to Flash. They can be used in game design, movies, or simply just as models. In this article, I'll explain how to create a simple implementation of gravity and collision using the trusted bouncing-ball model...
Tween Effects
In this toturial, you're going to learn how to add: Alpha. Tint. Brightness. to your tweened animation. Note: Please make sure you have already read and understood the tutorial on "Motion Tweening" as the following tutorial relies on that.
Flash and Java Script
Learn how to make flash communicate with javascript.
Flash and XML
Learn how to create a flash phonebook using the power of xml with flash.
How to create Advanced Preloader
I should warn you that to understand this tutorial, you should be fairly familiar with Flash. Start off by starting a new movie: File>New. Then go to Modify>Movie and change the width and height to whatever your prefference might be. The one I'm making is Width: 550 Height: 400. We'll make the pre.....
Internal Actionscript Architecture
A blank .swf file is not quite empty, inside of all your .swf files you will find the actionscript that defines the built in objects such as Math, String and Array but what does that code look like? Well unfortuneatley when you publish to the .swf file format, all your actionscript is compiled in...
onKeyDown VS onClipEvent(keyDown)
All movieclips automatically subscribe to amongst other objects, the Key objects event notifications, this means that you can define any of the Key event handlers within your movieclip, without having to explicitly subscribe to the Key objects, event notifications using the Key.addListener(mymoviecl...
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